Jan. 27th, 2013

moonandstar: (Default)
[personal profile] moonandstar
(OOM: Though stark-born to sire uncertain / His aspect marks his certain fate.)

A tall, muscular young dark elf half-stumbles through the bar entrance. In his left hand is a nearly empty bottle of ale. He's still shaking off and flexing his right hand, as though it's wet. Or, to be less charitable and more accurate, like he's recently punched somebody in the face.

The red-haired Dunmer stops as he enters. His red eyes narrow and peruse his unfamiliar surroundings. He can't recall ever having been in this place before. And he's hit all the haunts in Leyawiin more times than he'd care to count, especially in the six weeks since the old man died. But the telltale signs mark it for what it is.

"A tavern. How redundant."

He chuckles to himself and turns around to head back out. The door handle refuses to budge. Garyn pounds loudly on the door.

"Rellian! Rellian, you fetcher, let me out of here! I know this is your doing! Rellian!"
deadman_pirate: (Default)
[personal profile] deadman_pirate
The Brucolac can swear in fourteen languages; and tonight, as he sits in a chair polishing his boots to a military perfection, he's cycling through all fourteen of them in his head.

Oh, he doesn't speak fourteen languages, not fluently. But in his living youth, he'd made something of a game of it: picking up fellow sailors in dockside bars, in the spirit of intercultural relations (the lies people tell themselves to get by, living in a cold cruel world). There's his own native dialect, now spoken by no living person; Salt and Deadish, of course; Ragamoll, Perrickish, Teshi; the tongues of Jheshull, Maru'ahm, a number of small coastal or island nations; even a few words of Cray (best not to ask).

The interesting thing about Deadish is that, since many of the undead aristocrats no longer have functioning voiceboxes, leading to the development of forms of the language using gestures, meaningful pauses or eye movements only, he is particularly fluent in bitch, please expressions. The undead can curse someone out, and their entire family unto the ages of ages, without a single word. It's not as satisfying, though.

The problem? If Uther Doul is here in the bar, that means there's a door in Garwater, and that means the switchblade freakshow he serves could find their way in here. So that means an end to his own relaxation here; he won't give them any ammunition. Hence being fully dressed again, and the boot-polishing--and the string of profanity that it really is for the best he isn't saying aloud.

Botherable, though. Distractions are nice.
tiltingwithlips: (Default)
[personal profile] tiltingwithlips
When the bar appears in Elizabeth's chambers again, it startles her for a moment -- but only for a moment. Curiosity has ever been a weakness of hers, and the place does not seem dangerous.

She is, however, careful to check that the door will still open behind her. Only once she's certain that she won't be trapped here does she make her way towards the bar. Now, how did people do this?

"Wine, an it please you?"

The wine appearing out of thin air makes her jump, but at least this time she doesn't cross herself. Taking the goblet in hand, she turns back to the room.

Since Elizabeth is a lady, you certainly couldn't say that she's gawking, because a lady would not gawk at anything. But she is making good view of everyone and everything around her, of that you can be sure.
aaaaaaaagh_sky: (smile)
[personal profile] aaaaaaaagh_sky
Senior Paladin Tristan sent a new crew to take over the robot factory and wind farm operation today. This is fine with Ellen; she gets to go home for a while. Oh, she doesn't delude herself for an instant by thinking she'll be in Megaton for long, but- well, she'd like to see how Moira's printing operation is doing, how the cattle are holding up, how the former Lamplighters are doing in Springvale, whether anyone from Vault 101's been able to hack it on the surface for more than a few days...

And since Megaton's turning into something of a food production hub, what with the Oasis plants and the plants from Jack of the Green and the cattle and all, the Brotherhood's stationing a couple of other people in the area too. Not within the city walls, there's no available space there, but it's not as if the Lamplight kids took all the houses in Springvale. There are options. It's a start.

So there's that, which makes Ellen pretty happy, and there's the fact that Sheriff Simms offered to look after Marie for a while so the baby could have some company that actually knew what they were doing, which is also good. Ellen meant to go to Gob's Saloon, but the door had other ideas.

Oh well. Nuka-Cola and Cram and noodles are just as good here as at Gob's, and she can always buy from him later and take it home, right?
scurlock: (at table)
[personal profile] scurlock
He's sitting at a table with a good view of the bar, taking time to look through a pair of leather saddlebags that sit on the tabletop; anything that he intends to take with him when he heads out tomorrow morning needs to be checked over. His knife needs to be sharpened; the boxes of ammunition need to be inspected; his foodstuffs need to be packed away so that they won't spoil; maps need to be examined and a route plotted.

At the moment, he's got a pair of his corduroy trousers spread out, and is working on stitching a patch into the side of the right thigh, mending a good-sized tear.

There's a bourbon on the rocks sweating at his elbow as he works; he's finished half of it so far, but give him time. He'll get through it.


[Open until I say it's not; I'll be putting Doc out for some OOMery soon and this is your chance to catch him before he heads out.]
ambriel: (Looking forward)
[personal profile] ambriel
Ambriel is curled up in one of the armchairs by the fire, bare feet dangling just above the floor.

The angel seems engrossed in a book with a worn blue cover. If you took a closer look, the faded title is just visible along the spine- The Mystery at the Moss-Covered Mansion.