Frank Black (
gifted_profiler) wrote in
milliways_bar2007-05-12 06:01 pm
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When he wakes up, it's to find himself lying on a bed in a room he doesn't recognize-- but it's a matter of seconds at most for him to realize that he's in a hospital somewhere.
(gurney bloody hands let me out snarling faces out restraints let me out man with a broken arm let me out let me out out OUT)
No-- not a hospital. Even as every muscle tenses, Frank recognizes the difference-- this is an infirmary. A clinic, somewhere.
(trial drugs let me out screams and blood experiment gone wrong death)
Something's happened, and he's not sure what. He can't remember. Cautiously, Frank turns his head to one side. There are a few other people here, that he can see, and a man-- (nurse?) --with his back toward Frank, talking quietly with one of them.
Frank takes advantage of their distraction to slip from the bed and then out the infirmary door, at which point he realizes two things. First, he's at Milliways. Secondly, the sheer level of sound from the conversations taking place in the bar is for some reason nearly overwhelming.
He takes a steadying breath, and then moves carefully through the room to the lake door.
It's much quieter outside. Frank gives a sigh of relief and starts slowly for the shore.
[Not plotlocked, but any and all threads are automatically millitimed to well in advance of this one right here. Oh, and on that note? Warning for, uh, probable violence in that thread. Thanks!]
(gurney bloody hands let me out snarling faces out restraints let me out man with a broken arm let me out let me out out OUT)
No-- not a hospital. Even as every muscle tenses, Frank recognizes the difference-- this is an infirmary. A clinic, somewhere.
(trial drugs let me out screams and blood experiment gone wrong death)
Something's happened, and he's not sure what. He can't remember. Cautiously, Frank turns his head to one side. There are a few other people here, that he can see, and a man-- (nurse?) --with his back toward Frank, talking quietly with one of them.
Frank takes advantage of their distraction to slip from the bed and then out the infirmary door, at which point he realizes two things. First, he's at Milliways. Secondly, the sheer level of sound from the conversations taking place in the bar is for some reason nearly overwhelming.
He takes a steadying breath, and then moves carefully through the room to the lake door.
It's much quieter outside. Frank gives a sigh of relief and starts slowly for the shore.
[Not plotlocked, but any and all threads are automatically millitimed to well in advance of this one right here. Oh, and on that note? Warning for, uh, probable violence in that thread. Thanks!]
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They have a new vote for best game ever.
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It makes him think of Jordan, playing with Benny. The lines in Frank's face deepen.
I should go back. I don't even know how I got here -- how long have I been here?
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Frank starts to nod agreement and then winces, raising his hand to his temple.
As he does, he notices that his hands are battered, cut and bruised.
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(wolf blood prey)
His eyes narrow, slightly. Frank holds himself very still.
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It's gotten..."easier" isn't the right word. Voices are still too loud; quiet sounds still spike to deafening levels with no warning. But Sylar's body is beginning to adapt to its newest change, enough for him to spend more time indoors without being completely crippled by pain.
Seated at a table by the observation window, his eyes snap to Frank Black the instant he walks out of the infirmary. Part of it is recognition, remembering.
Part of it is something else
tick, tick, tick, tick
he can hear beneath it, as clear as Simon and Kaylee Tam, as clear as anybody he's seen back home.
Fix yourself, Axel said. And Adam Kaufman, describing the man who had told him about what Sylar could do: Forties, maybe. White. Brown hair.
Sylar smiles. Quietly, once Frank has stepped outside, he pushes his chair back and follows.
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The early evening is cool and pleasant. Frank starts toward the lake, following a small path that leads towards a rock outcropping.
I've got to figure out what happened. Why can't I remember?
Lost in his own thoughts and concerns, he's not paying much attention to his surroundings.
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He's stopped a dozen yards behind Frank, holding himself still. Sylar angles his head as his smile widens.
It's unmistakable, in the quiet.
Tick.
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"You."
Already bruised and cut hands clench helplessly into fists at his sides.
"Stay away from my daughter."
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(He doesn't have a gun. He doesn't carry one unless he absolutely has to.)
"She's a six-year-old girl with a vivid imagination and who likes to play games."
A pause.
"And she's not from your world."
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Tick. Tick.
"She could see what I was." An acknowledging nod, as he leans his head the other way. "So can you."
Another step, and his voice drops to a whisper.
"And I can see what you are."
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Frank's gaze meets Sylar's, levelly.
"This is who we are."
A beat.
"Not what."
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It's very picturesque. Yep. Nature is pretty cool when you don't have to live in it all the time.
Duo is standing at the edge of the lake, tossing flat stones, and counting the skips. When that gets old, he throws one, then tries to hit it with another. His results are mixed, but apparently amusing enough to make him laugh.
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He pauses, watching the young man-- braided hair aside, that's a masculine voice.
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He tilts his head and raises a hand in greeting. "Am I interfering with your view?" The grin that follows is genial.
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His voice is rough, gravel-filled-- and amused.
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(He hasn't stopped juggling, either.)
Then he lets out his breath. "Yeah, well. You'd be right."
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He smiles, a little.
"It'd make life awkward, I'd think, if you were."
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"Tough to fit inside anything but a hangar, though. Might make my job easier!" Stepping on the bad guys and claiming you just didn't see them to get you off. Excellent plan.
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"You must have quite a job."
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