SST Laboratories Siege Automaton E54 ("Bastion") (
configuration_birdwatcher) wrote in
milliways_bar2017-12-02 06:07 pm
Entry tags:
first entrance
There are a lot of repairs that need to be done around Watchpoint: Gibraltar, as a consequence of it having been inhabited solely by a gorilla engineer from the former Overwatch and the building's non-mobile AI for the last five years or so; Winston and Athena simply can't keep up with the maintenance all by themselves. Torbjörn still trusts Bastion about as far as he can throw them, but has begrudgingly accepted that they want to help rather than pull the watchpoint down around their ears, and it's not as if the omnic can go into town without causing a panic. Therefore he's put them to work bringing him and Winston supplies from other parts of the base.
This is not Storage Room 14-C. This is some sort of human refreshment area that is completely inconsistent with the architecture of the watchpoint. It's filled with humans consuming food and drinks and engaging in recreational activities. Some are armed or armoured or both, but many are not. Despite Bastion's search for a pattern, no visible elements unify the different types of humans present here.
Not just humans. Their scan of the surprisingly large room detects several omnics of unfamiliar design, a number of small to medium size animals that seem as much at home in the refreshment area as the humans, a few completely unfamiliar organic creatures, and five rats carrying trays of drinks. They appear to have been teleported to an unfamiliar location, but with no trace of any portal or translocator technology that would allow that to happen; Bastion swivels their head 180 degrees to examine the door behind them, which is still open to the hallway they entered from and does not appear to have changed in any way, then looks back at the bar full of people in front of them. Additionally, their wayfinding software picks this moment to give up and report that it can't detect their present location, which is strange in its own right.
They take an experimental step out of the door and back into the hallway. Their wayfinding software reconnects. The room full of mostly human strangers on the far side of the doorway does not go away. They step back into the Bar, and it loses the signal again. A little yellow-green bird follows them in, this time, flying down the hall and around the corner to catch up to the robot.
They're feeling very, very conspicuous in the presence of all these humans. Ganymede flitters up and perches on their hand, chirping reassuringly at them. It soothes their tension a little.
"Zwee?" They beep a question to the room. // Where are we?
[OOC: Open until it scrolls off the page!]
This is not Storage Room 14-C. This is some sort of human refreshment area that is completely inconsistent with the architecture of the watchpoint. It's filled with humans consuming food and drinks and engaging in recreational activities. Some are armed or armoured or both, but many are not. Despite Bastion's search for a pattern, no visible elements unify the different types of humans present here.
Not just humans. Their scan of the surprisingly large room detects several omnics of unfamiliar design, a number of small to medium size animals that seem as much at home in the refreshment area as the humans, a few completely unfamiliar organic creatures, and five rats carrying trays of drinks. They appear to have been teleported to an unfamiliar location, but with no trace of any portal or translocator technology that would allow that to happen; Bastion swivels their head 180 degrees to examine the door behind them, which is still open to the hallway they entered from and does not appear to have changed in any way, then looks back at the bar full of people in front of them. Additionally, their wayfinding software picks this moment to give up and report that it can't detect their present location, which is strange in its own right.
They take an experimental step out of the door and back into the hallway. Their wayfinding software reconnects. The room full of mostly human strangers on the far side of the doorway does not go away. They step back into the Bar, and it loses the signal again. A little yellow-green bird follows them in, this time, flying down the hall and around the corner to catch up to the robot.
They're feeling very, very conspicuous in the presence of all these humans. Ganymede flitters up and perches on their hand, chirping reassuringly at them. It soothes their tension a little.
"Zwee?" They beep a question to the room. // Where are we?
[OOC: Open until it scrolls off the page!]

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Then stares as there's a bird on the droid and stands up, closing down his datapad and slowly walking forward, his hands up in case its violent, "Hello. This is Milliways."
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Bastion is careful to keep their gun arm pointed towards the floor. The human is being cautious, but friendly; they don't want to alarm him. The bird, for its part, hops up to Bastion's shoulder and peers at Cassian.
They let out a few more inquisitive beeps and whistles. Cassian's reaction is similar to Tracer's, and she knew to expect them. In their experience, most humans who weren't prepared to see a Bastion unit react to them by raising the alarm and fleeing the area. // Did you know I was going to be here?
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"I don't understand you, sorry. It doesn't sound like Binary and my Binary's not as good as it could be."
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They try a friendly wave instead, now that they have a free hand for it. That should at least make it clear that they understood his greeting.
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The bird chitters at Cassian, and Bastion beeps in response. // And this is Ganymede.
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He gives a nod to the little bird and gestures to the counter.
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A mug appears in front of him along with a bowl of seeds and berries for Ganymede and a note for Bastion.
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Bastion reads the note, which is written on a napkin and ends with a smiley face. They respond to it with another string of beeps and trills, and get another note back. This is an unusual interface. They beep another question, and receive a dry-erase board with a cyan marker and an eraser clipped to it.
In neat, regular handwriting, they write, 'She said she didn't have enough energy to answer all my questions and I should ask other patrons to tell me about Milliways.'
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He wish he knew better because as a pilot, he likes knowing where he is.
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They erase the whiteboard and write, on separate lines:
'1. The universe has an end?
2. How did anyone build a bar there?
3. Do you know a lot about nexuses of time and space?'
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"Its apparently over there. I don't know and no, not a lot. In my world, I fly in hyperspace which slips slightly in and out of space but that's not like Milliways. And while I know how to keep my hyperdrive running, I don't understand all the whys of how it works."
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They had been assuming he meant the furthest possible spatial point in the universe, which was already a very strange and improbable concept, but the galaxy being pulled apart outside the Window would seem to indicate that it is in fact the cessation of the universe. They look back at the bartop, across the room, and then out the Window again, wondering why it doesn't affect Milliways.
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All that destruction is too close.
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Bastion takes a moment to get their thoughts back on track and decide what to ask next, then writes, 'Why are there rats delivering food and drinks? I didn't know rats had the dexterity or carrying capacity to do that.'
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Apparently that's something rats can do. Or maybe Milliways has particularly extraordinary rats.
Having filled the whiteboard, they erase it to make room for their next question. 'What's flying in hyperspace like?'
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They add to the whiteboard, 'My world doesn't have that technology. Teleportation exists, but it's not practical to install on vehicles.'
The multiple-worlds thing is hard to get used to, but they're trying to take it in stride. Ganymede polishes off his dinner and flutters up to sit on Bastion's shoulder.
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'His name is Ganymede.' They draw a little heart next to the sentence.
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Droids and small creatures aren't a normal pairing.
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Bastion doesn't like to think about the false alarms and close calls with their combat protocols that marred their first weeks after reactivation, before they had any idea how to stop themself; they're not eager to go into detail.
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Cassian's seen that with Kay time and again, but he knows and trusts Kay no matter what.
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Ganymede chirps at them, peering toward their faceplate.
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They add, 'What else do you think I should know about Milliways?'
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There was staring but it wasn't as much about what would Kay do?
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Where Kay places that responsibility can be complicated but its always there.
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They add, 'Recently I found myself closer to a human settlement than I intended. The locals believed I would eventually try to kill them if they didn't kill me first, which would have been the case during wartime when I was constructed. Torbjörn Lindholm intervened and had me transported to an Overwatch facility where I could stay with him and his colleagues.'
'Most of our duties have involved repairing the facility. Overwatch was shut down approximately 6 years ago and has not been given authorization to resume peacekeeping operations.'
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They don't have an extensive grasp of what Overwatch did either, to be honest, since for almost its entire operational lifespan from formation to disbandment they were either deactivated or living in the woods.
Meanwhile Ganymede begins preening his feathers.
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"What kinds of criminal organizations do you deal with?"
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They start another paragraph. 'In the past, apparently Overwatch also dealt with groups such as large criminal enterprises whose primary sources of income were selling illegal substances and weapons, and violent ideological extremists, whenever they had the capacity to help. Right now the organization consists of five people in an insufficiently maintained watchpoint; we don't have the resources to do anything on that scale.'
Also it would technically be illegal, but no one else at the watchpoint seems concerned about this factor.
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It seems like there's no way this can end in a good way for Overwatch, unless Talon has weaknesses they can use against them.
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'I don't have enough information to answer that; I only arrived at the watchpoint nine days ago. I'd need to ask Winston. I've been told to expect more people to arrive soon, because he put out a recall order. He's in charge of what's left of Overwatch.'
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They don't have much basis for comparison. The chain of command in the omnic army was headed by super-AIs of vast and incomprehensible intelligence that were as likely to take direct control of your entire squad as give you orders.
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Alistair's seen a robot a time or two during his sojourns to Milliways. Metal golems, is how he classifies them, though they don't quite look like something that came out of Orzammar; they're usually shinier and more delicate than a lot of dwarven machinery. Not this one, though. This one's big, blocky as a Paragon carving, and very heavy if those thumping footsteps are any indication.
At Alistair's feet, Brother Fuzzy lifts his head to eye the bird, then the robot, then the bird again as his tail sweeps a slow arc.
"Hello?"
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"Bweeoo-wip?" // Do you know where this teleporter came from?
The human is wearing peculiar clothing, but that wouldn't be out of the norm for an Overwatch agent, in Bastion's experience. What's really strange is that he seems confused rather than frightened or wary.
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Fuzzy gets to his feet; he's small for a mabari, but still stands a good height above Bastion's knees. The bird's too far away to bother with, he decides, and anyway if it tries to peck His Majesty it'll be easy to deal with. Time to sniff the giant metal golem instead!
And Alistair, for his part?
Well.
"Um. Wee-ooo beep?"
He'll try to overcome this language barrier on his own and pray he didn't just insult the robot's mother.
...Do robots even have mothers?
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Bastion smells like dirt, metal, engine grease, moss, bird, a hint of seawater, and miscellaneous other telltale signs of their mechanical nature and outdoorsy lifestyle. Ganymede stops trying to look too intimidating to eat once Brother Fuzzy stops paying attention to him, although he doesn't take his eyes off the dog.
The strangely fearless human is now attempting to establish contact by mimicking their beeps. Since Alistair doesn't have a wireless transceiver, his whistly noise doesn't actually translate to anything except a general tone of hesitant confusion, but they can tell what he's trying to do. They wave at him and beep a friendly greeting.