George Lovelace (
curlytop) wrote in
milliways_bar2018-10-21 04:26 pm
Entry tags:
(no subject)
George asks Bar for a large sheet of paper and some markers, and a bit later, he's posted a sign at the bar:
ADVENTURERS NEEDED!
The village of Graymoor is being terrorized by a mysterious killer. Will you help protect the innocent villagers and bring the killer to justice?
If you're interested in joining the adventuring party, sign your name here, then return on [mumblemumbledate] and find George Lovelace.
There are several lines under this advertisement, and George ties a pen to the sign with a bit of tape and string. Satisfied with his sign, he orders himself a sandwich and crisps and a soda and finds a chair near the fire to enjoy his meal.
[ooc: Sign-ups are plot-locked to the D&D players, but George is taggable to all!]
The village of Graymoor is being terrorized by a mysterious killer. Will you help protect the innocent villagers and bring the killer to justice?
If you're interested in joining the adventuring party, sign your name here, then return on [mumblemumbledate] and find George Lovelace.
There are several lines under this advertisement, and George ties a pen to the sign with a bit of tape and string. Satisfied with his sign, he orders himself a sandwich and crisps and a soda and finds a chair near the fire to enjoy his meal.
[ooc: Sign-ups are plot-locked to the D&D players, but George is taggable to all!]

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Floki doesn't care one way or another about protecting villagers who are strangers to him, but perhaps this George Lovelace is offering a reward as well.
The odd writing instrument intrigues him. He's seen Athelstan use things similar to it. He figures it out after a moment or two, and then inscribes his name on one of the lines:
Tucking the skin into his cloak, he proceeds toward the back door and heads outside. The fishing is always good here.
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He signs his name in an incredibly neat, even fussy, script that is clear to anyone who can read Romance language letters.
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"Hullo," he says with a smile. "You interested in the game?" He's very tall, very Scottish, and very friendly.
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"She writes the mystery novels, so she would probably be good at it." Not great, though, as her mysteries are, shall we say, lacking?
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"She'd definitely be good at this one, then. Most of the stories are more about fighting than sleuthing."
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But the situation seems pretty clear! Worth offering his aid, at any rate; even if finding the killer turns out to be detective work or something, Thor can certainly help protect innocent villagers.
(And maybe he's kind of bored and would really like a good straightforward fight where punching things helps, and you end up with a warm glow of lives saved at the end. Just maybe.)
He scans the list. Aw hey, that shipwright has signed up, too! The one who makes good solid wooden ships in that great retro style, and is pretty much trembling in religious awe every time Thor talks to him! Well, Thor's presence will either inspire him to great valor or make him quiver like an overwhelmed hamster until he chills out some about talking to gods, and either option is probably good for him. :D
Accordingly: THOR ODINSON gets added to the list, in angular letters that at first glance look almost, but not quite, like the runes Floki used. But he's using the letters of the Allspeech, so they'll resolve almost immediately into something you can read, whatever writing system that entails.
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She writes her name, Viv Vision; her letters akin to Copperplate, very precise and easy to read.
She also notes the names Steve G. Rogers and Thor Odinson, and wonders if they are the one's from her reality or not. This should prove educational at least, regardless of their origin.
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Is there trouble? Does he need help?
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Hm, that's a question, though. Does his sign sound too much like it's a real village being terrorized? He'd been trying to make it sound more appealing than rolling dice and doing maths.
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That makes so much more sense.
She chuckles, a bit embarrassed. "I had wondered why it sounded a bit... jaunty, for a request for help on behalf of a terrorized village."
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He raises his glass. "Care to join me?"
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Though now she's curious about the nature of the game.
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If he went home, he'd be happy of some Milliways help Shadowhunting.
"I think the game won't be quite as exhilarating."
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But then, she rarely gets what she wants, does she?
"What kind of game is it?"
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"It's called Dungeons & Dragons? It's a sort of storytelling adventure game. I'd be the Dungeon Master and set up a quest, and then the players work together to complete it."
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She had been desperate to move out of the house at the time, and hadn't been really paying attention.
"The players each have a role, and together they figure out how to make their way through the story, right?"
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As he came in from working with the Southerlings, he's in his surcoat with his sword at his side.
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He was trying to avoid making it sound like mostly maths and storytelling.
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A lot.
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