[identity profile] twoeyesonthesky.livejournal.com
Quinn's gathered up his handful of things from the Bar in general, and requested some writing paper and a pen. He's going to head home tonight, and he's got a very real feeling that it'll be for the last time. There are people he owes messages to. Veronica, Hero, Merriman Lyon, Naraht, Moiraine, others- all of them. He could've done the notes upstairs, or outside, but this way he figures that if any of them show up while he's writing, he can talk to them. Or, for that matter, to anyone else who happens by.

All things pass.
[identity profile] twoeyesonthesky.livejournal.com
Quinn stayed at Milliways last night; he had a feeling that going home to pick up the things he wanted to hand around was probably the last time he'd be able to come and go as he pleased. There are still people he needs to talk to, and things he wants to do, before going home for however long the door isn't going to appear. Right now, he's seated at one of the tables near the fire, looking a good deal more relaxed than he ever has before in his time at Milliways.
[identity profile] twoeyesonthesky.livejournal.com
Time passes quickly when you're busy, and there is very, very little that keeps you busier than recovering civilization at the same time as unlearning the habit of flinching at the skies. From the time of the destruction of the London male to the time of Suzi's and Deitmar's bamfing into Quinn's world was around six months; from that time to today, another several. It's high harvest season and a time of a great deal of work as Quinn opens the door and-

"Well," he says to himself with a bit of a smile. "This is a pleasant change. Think you could do this for me again if I came back in a moment?"

Apparently the silence is sufficiently affirmative for him to turn around and head back to his castle. The door closes. Then it opens again a bit later, this time deliberately- and when it does Quinn's got a small bag with a number of papers and other items in it. There's things people should probably see, after all.

Bartending!

Nov. 3rd, 2007 11:40 am
watching_you: (Default)
[personal profile] watching_you
[OOM: In which Veronica volunteers to bartend and search for Mike's body, in no particular order.]

They don't teach gun flair at the FBI academy, which in Veronica's mind, is a shortcoming of the program.

They don't teach gun anything to their summer interns, of course, but this is beside the point.

And just as there seems, to Veronica, to be little point in having a gun if you can't wave and spin it around in creative ways, there seems to be little point in manning a bar if you can't do fun things with the bottles. Which is to say, be wary of ordering beer if it's not from a keg.

On the board behind the bar, she's scrawled:

Specials
Agent Orange
Crime of Passion
Clueless


A bottle of vodka makes a wobbly half-spin in her hands, as she beams up at the bar.

"Happy hour's open for business. Who's thirsty?"



[OOC: BRB SHOWER. Will pick up tags when I get back! Returned!]
[identity profile] twoeyesonthesky.livejournal.com
It's been months since Quinn's seen the door to the Bar, which is a pity. He'd been hoping to fill the Autobot leader in about the new children's drawings in the-

er-

-castle, yes, but all of a sudden he could feel air on his chin, and his clothes were all-

"What the hell?" a much younger Quinn-looking man wonders aloud, patting his oddly rough-woven and decidedly old-school tunic down with both hands. When he finds a pouch at his belt, he undoes the knots that hold it shut and pulls out a small card.

"'Congratulations!'," he reads off. "'Tonight for Halloween you are Amlad, the Prince of Jutland'- what the hell?"
[identity profile] twoeyesonthesky.livejournal.com
OOM: When Quinn Abercromby came into the Bar today, he had a problem: the Americans who had come to his castle were back, and there were dragons on their tail. Fortunately, Quinn met someone who could lend a hand.

And in a handful of terrible, glorious moments, everything in Quinn's world changed forever.
[identity profile] twoeyesonthesky.livejournal.com
The Bar's sense of time and the Landlord's sense of doors have never entirely agreed with Quinn. Doors tend to open for him at the worst possible moments; the restroom, or the rooms upstairs, or any other room not the main bar tends to hold him out of time for days or even weeks at a stretch before returning him to the main flow. His world being without magic probably has something to do with it, but we may never know. All Quinn knows is that a day or so ago, he came into the Bar in an effort to grab a few moments to work out what to do about the Americans, who lost their leader and half their number and now have nothing whatsoever left to lose.

He emerges from the men's room and heads outside to think; this may be the last time he sees green growing things, since he plans to go back soon, and he'd like to get them fixed in his memory.
[identity profile] twoeyesonthesky.livejournal.com
Quinn has never been a coward. Maybe he hasn't been as gung-ho to take risks as other men might've been, but that's not the same thing. When every day of your life since the age of twelve carries with it the message that something bigger than you, faster than you, and stronger than you is out to kill you and everything you love, that's just plain common sense. Having access to a few extra resources, having more people on your side, seeing that things you'd thought impossible could be done given a little time- that's great, but a few months of that doesn't change much in relation to twenty years of imminent death from above. It just means that his reluctance to open the door and return home comes with a side order of you could be handling this a lot better, you know.

He's doing the best he can to ignore that and get something decent to eat. There has to be some way to settle matters back home without getting his people killed or wiping out the Americans. The human race can't afford to lose another seventy members.
[identity profile] twoeyesonthesky.livejournal.com
Sometime very, very soon, Quinn is going to have to go home and deal with the worst situation of his life. The dragons were bad enough for the past twenty years, but right now they've got competition: seventy angry, leaderless American soldiers who've just returned from their attempt to reach London and take out the male they thought lived there. Bad enough Van Zant died before they could go, but their unit got ambushed along the way- three hundred miles and more is a long way to go without something like that happening. He still doesn't know how they thought they were going to get away with it. He just knows that they lost more than half their number on the road, and came back, and now they have nothing to lose and a castle full of freaks, weirdoes, and civilians to vent it on.

He's out back just now, under the fringes of the trees. There's a nasty sinking feeling in the pit of his stomach that says he's probably never going to see a tree again once he goes home, and he'd sort of like to have the memory well fixed in his mind before he goes.


[OOC: Technically this is a car keys post, if Remy LeBeau's mun is up for it, but anyone who feels it appropriate is always welcome to tag. Thank you!]
[identity profile] twoeyesonthesky.livejournal.com
When Quinn closes the door behind him, he takes two steps into Milliways, pauses, and looks over his shoulder. The look that crosses his face upon seeing that the door is still quite firmly there is summed up best in the word 'damn', and the one that touches his expression when he finds that it's unlocked is summed up in words that can't be used before the watershed hour.

Things went downhill rapidly after Sooraya and Suzi had to leave, and right now he'd welcome an excuse not to go back- but it doesn't look as if he's going to get one.
[identity profile] twoeyesonthesky.livejournal.com
Quinn will be going home soon, if he has anything at all to say about it. Bar likes playing tricks with his time stream, it seems. But he figures he's had more than enough respite from the problem of the Americans, and he'd like very much to gather up the medical types he was looking for and bring them back to the castle now. The sooner it's begun, the sooner it'll be done.

Not that he won't miss this place when he goes, but... it's not really real, is it. Oh, it's real enough, it's solid, but it's not everyday life. It's not his world and it can't ever be, no matter how much he wishes it might be. He's got people to look after and dragons to deal with.

So- one last cup of coffee, then, before he goes looking for the people who'd spoken of an interest, and maybe Suzi, too.
[identity profile] works-in-space.livejournal.com
Jim felt it was a good time to get outside. He had grown used to the constant hum of shipboard life support once again, but was glad he could trade it for sunlight and fresh air. Fresh sea air.

How strange.

He noticed the changes to the lake, the small inlet to seemed to somehow lead to the sea and yet didn't. He also noticed that the pirate ship was gone. He wasn't really sure it was ever there, though, as though the ship and its captain were from some garbled version of Peter Pan that the Bar created along with its gags and tests and trials. There was, he noted, something to be said for the reliability of a starship's parts when all was well. Starships don't usually change topography the way the Bar changes geography.

Finding a convenient rock, Jim sat and let the breeze pass around him. At least he liked the sea air. It reminded him of San Francisco Bay. It made him wonder how the whales were doing.

Come say hi.

[ooc: slowtime for work almost guaranteed.]
[identity profile] twoeyesonthesky.livejournal.com
Quinn hasn't tried to go home yet, largely because he's not really looking forward to going home to a castle full of angry Americans and wounded men. He's going to have to go back soon, though, he knows that. So for now, he's come downstairs to check on his posting about medical and healer types, then get an apple (it's going to be years before he sees another one, if they ever get to the point of seeing them at all) and a seat at the Bar.
[identity profile] burbonmilkshake.livejournal.com
Faye is wandering around, trying to find something to do. She misses her friends, and wants to figure out how to go home. Being bound, in her opinion, gets boring after a while.

It feels like one of those "what did the character forget to do? why are they reliving their day over and over again?" type books, and frankly, Faye is tired of it.

Mun is having computer issues. She will be back--um, sometime? :D?
hero_farmboy: (Default)
[personal profile] hero_farmboy
It's been another long day of doing very little. Clark spent a lot of it out in the stables, finally having gotten homesick enough that even though it's not a barn, it was close enough to be comfortable.

Tonight, he's still outside, having found a nice patch of grass to sit, simply watching the sun set and the sky in general. It's a habit Clark apparently hasn't been able to break, even here.
[identity profile] twoeyesonthesky.livejournal.com
Quinn's been thinking for a while, and he's finally come to what he hopes is a reasonable conclusion about his situation. There's a brief, quiet conversation with the Bar, after which he puts up a sign on the message board:

If there are any human or human-looking physicians, medics, or other emergency medical practitioners who are both willing to work in an extremely low-tech situation and are capable of dealing with advanced burn trauma, I would appreciate the chance to talk to you. My name is Quinn Abercromby. A physical description follows, as he doesn't have a photograph of himself. Thank you.

PS: No magic or psychic healers, please- it won't work.

That being done he heads to a seat by the fire with a cup of coffee, and tries not to look too worried about the situation back home.
[identity profile] twoeyesonthesky.livejournal.com
Quinn makes his way down the stairs, rubbing at his face with the heel of one hand. He didn't sleep too well last night, not that that's anything new for him, but when he tried the door somewhere after midnight just to see, he found that the damn thing wouldn't open. So he went back upstairs to see if a lot of bad sleep could take the place of an appropriate amount of good.

Either the answer is no, or he really and truly misses coffee, because he's sitting sullenly at one of the better-lit tables with a steaming mug cradled in both hands.
[identity profile] captainlaurence.livejournal.com
As has been the case previously, Laurence isn't expecting to find himself in Milliways; unlike other times, however, he's not particularly put out by it. He skipped dinner with the other officers tonight, not wanting to be faced with a choice between speaking to Captain Rankin and obviously ignoring an conversational overtures from Captain Rankin, and while he had been planning to see about having something sent up to his quarters, he supposes he ought to try the food here at some point, and claims a table facing well away from the observation window for this purpose.
[identity profile] takeusnorth.livejournal.com
There's a momentary chill in the air as the door opens. The entering figure is somewhat obscured for the moment by the large box of food and medical supplies he's grappling with.

"Jonas, there's another box down there, can you-"

The look on his face as he realizes where he's ended up might be described as fond annoyance, if such a thing exists.

"Hey, bar. Long time no see."

[ooc: computer is lagging big time tonight. Responses may be slow.]
[identity profile] waylostandfound.livejournal.com
Nathan entered the bar through the Front Door, the busy sounds of an active casino in the background. He shut the door behind him just as another slot machine hit jackpot. He walked further in, and looked back at the door. For once relieved at seeing the door vanish.

He didn't have to deal with Linderman or his proposal for now. Not that he wanted to.

Despite the temptation, and the feeling of a path being laid out before him.

He debated getting a drink, and decided maybe a
flight
walk out back might help instead. Feel free to catch him in the bar or outside near the lake.
[identity profile] dust-to-order.livejournal.com
Outside.
The sun's warm on Sooraya's face, and it's quiet. She can hear herself think.
Bar's too much for her, just now.
She'd rather someplace where she doesn't feel walls locking her in, and there are fewer people. Not none, but...mostly she needs to be able to stretch a bit.

She has to drill, and means to get the kata down perfectly before she goes in. So she'll be here until that's done, or until her arms are too sore to lift.
She's not going to listen to her body complaining. This is necessary.
stilljustandrew: (Default)
[personal profile] stilljustandrew
*There's an Andrew in the bar.*

*He's looking a lot more cheerful than he did last time he was here.*
[identity profile] twoeyesonthesky.livejournal.com
[OOM: The Americans claimed to be dragon slayers when they turned up on Quinn's doorstep. And now, they get to prove it... only things don't turn out like they'd planned.]

When the Bar's front door opens, the only thing visible on the other side is a dimly lit castle hallway. There's a whiff of disinfectant and iodine, and of scorched ... hair, perhaps, if one tries not to think about to too hard. The man who opened the door doesn't notice; he's too busy looking around the Bar as the door closes behind him. "Oh, hell," says Quinn, and his shoulders sag visibly. This was not where he'd meant to end up.

A few moments later he's got a seat at the bar, but the near-invisible trembling that'd been touching on all his movements when he came in's overcome his resistance. He doesn't even bother ordering just yet. He's just going to thunk his head down on the Bar's top and leave it there for a while. It's simpler that way.

(OOC: I realise I posted this last night, but I'm still good for tags this morning if anyone's interested.)
[identity profile] twoeyesonthesky.livejournal.com
There are Americans on the other side of that door. Americans. There hasn't been anything in the sky for twenty years, and the shipping lanes've been closed nearly as long. The roads of Britain haven't been run in five years, not that Quinn knows of, and there hasn't even been word out of the other fortresses of the North- but there are Americans out there, and they all have guns and very little to lose.

You'll understand, we hope, if Quinn is more than a little reluctant to open that door and go home.